UCSanDiegoX: Creating Virtual Reality (VR) Apps

UCSanDiegoX: Creating Virtual Reality (VR) Apps

by The University of California, San Diego

Professional VR Applications with Unity 3D

Course Description

Embark on an exciting journey into the world of Virtual Reality (VR) development with our comprehensive course on building professional VR applications using Unity 3D. This intermediate-level course, part of the Virtual Reality Professional Certificate program, offers a deep dive into the intricacies of VR app creation. You'll learn to construct a VR engine from scratch, mastering the entire rendering pipeline from 3D modeling to the final pixel display in VR. The course covers advanced topics such as motion prediction, 3D stereo, lens distortion, and time warp, equipping you with the skills to create fluid and realistic VR experiences.

What You'll Learn

  • Develop professional VR apps using Unity 3D
  • Run Unity 3D applications in VR on smartphones
  • Create 3D environments from scratch in game engines
  • Implement various VR interaction concepts
  • Optimize VR experiences for fluidity and realism
  • Utilize C# scripting for complex VR functionality
  • Apply VR programming skills to diverse applications

Prerequisites

  • Basic linear algebra skills
  • Basic programming experience in C, C++, or C#

Course Content

  • VR engine construction and rendering pipeline
  • Motion prediction and 3D stereo techniques
  • Lens distortion and time warp optimizations
  • Object selection and manipulation in VR
  • Locomotion methods in 3D environments
  • 3D menu creation and interaction design
  • Alphanumeric input in VR
  • Wayfinding tools for 3D navigation
  • VR usability goals and potential pitfalls
  • Unity 3D's GUI-based programming environment
  • C# scripting for advanced VR functionality

Who This Course Is For

This course is ideal for intermediate-level programmers, game developers, 3D artists, and anyone interested in creating professional VR applications. It's perfect for those looking to expand their skills in computer science, particularly in the rapidly growing field of virtual reality development.

Real-World Applications

  • Immersive VR games
  • Architectural visualization and walkthroughs
  • Engineering and scientific simulations
  • 3D data visualization tools
  • Medical training applications
  • Educational VR experiences
  • Virtual prototyping for product design
  • Virtual tourism and cultural heritage experiences

Syllabus

Week 1: VR and Game Engines
Week 2: Physics and Gaze Interaction
Week 3: 3D UI and Locomotion
Week 4: 3D User Interaction
Week 5: Wayfinding and VR Input
Week 6: Testing and Special Topics
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