IITBombayX: Basic 3D Modeling using Blender

IITBombayX: Basic 3D Modeling using Blender

by IITBombay

Course Description

This introductory course focuses on the basics of 3D modeling using the open-source software Blender, tailored specifically for beginners who are interested in the field of animation. Over a span of four weeks, the course aims to equip learners with the essential skills of modeling, texturing, and lighting, specifically emphasizing non-organic objects to provide a solid foundation in 3D animation.

What Students Will Learn

  • Understanding of 3D visualization concepts.
  • Enhancement of skills in 3D modeling, texturing, and lighting.
  • Ability to apply the concept of the third dimension to create realistic 3D models.
  • Detailed knowledge and operation of Blender, a free and open-source 3D animation tool.
  • Opportunities to collaborate online with a global community of students, teachers, and professionals.

Prerequisites or Skills Necessary

No prerequisites are required for this course. It is designed for beginners and thus, starts with the fundamentals of 3D animation.

Course Topics

  • Introduction to Blender and its interface
  • Fundamentals of 3D modeling and creating basic shapes
  • Techniques in texturing to enhance visual realism
  • Lighting effects to improve the appearance of models
  • Creating and completing a simple 3D project

Intended Audience

This course is suitable for anyone interested in learning 3D animation, especially students, hobbyists, or professionals looking to enhance their skillset in digital arts with a focus on non-organic objects.

Real-world Applications

Skills acquired from this course can be applied in various fields such as:

  • Educational Technology: Creating educational aids and visuals to simplify complex concepts.
  • Entertainment Industry: Designing props and sets for animations and films.
  • Advertising and Marketing: Developing engaging and impactful 3D advertisements and promotional materials.
  • Virtual Reality: Assisting in the design of virtual environments and objects for VR applications.

Course Syllabus

  1. Week 1: Introduction to Blender and Basic Setup
  2. Week 2: Beginning 3D Modeling - Shapes and Textures
  3. Week 3: Advanced Modeling Techniques and Lighting
  4. Week 4: Final Project - Designing a Complete 3D Model
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